migrations

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2018-03-15 12:42:13 +01:00
parent 29e19deebc
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/*!
* VERSION: 1.9.0
* DATE: 2017-06-19
* UPDATES AND DOCS AT: http://greensock.com
*
* @license Copyright (c) 2008-2017, GreenSock. All rights reserved.
* This work is subject to the terms at http://greensock.com/standard-license or for
* Club GreenSock members, the software agreement that was issued with your membership.
*
* @author: Jack Doyle, jack@greensock.com
**/
var _gsScope = (typeof(module) !== "undefined" && module.exports && typeof(global) !== "undefined") ? global : this || window; //helps ensure compatibility with AMD/RequireJS and CommonJS/Node
(_gsScope._gsQueue || (_gsScope._gsQueue = [])).push( function() {
"use strict";
var _doc = (_gsScope.document || {}).documentElement,
_window = _gsScope,
_max = function(element, axis) {
var dim = (axis === "x") ? "Width" : "Height",
scroll = "scroll" + dim,
client = "client" + dim,
body = document.body;
return (element === _window || element === _doc || element === body) ? Math.max(_doc[scroll], body[scroll]) - (_window["inner" + dim] || _doc[client] || body[client]) : element[scroll] - element["offset" + dim];
},
_unwrapElement = function(value) {
if (typeof(value) === "string") {
value = TweenLite.selector(value);
}
if (value.length && value !== _window && value[0] && value[0].style && !value.nodeType) {
value = value[0];
}
return (value === _window || (value.nodeType && value.style)) ? value : null;
},
_buildGetter = function(e, axis) { //pass in an element and an axis ("x" or "y") and it'll return a getter function for the scroll position of that element (like scrollTop or scrollLeft, although if the element is the window, it'll use the pageXOffset/pageYOffset or the documentElement's scrollTop/scrollLeft or document.body's. Basically this streamlines things and makes a very fast getter across browsers.
var p = "scroll" + ((axis === "x") ? "Left" : "Top");
if (e === _window) {
if (e.pageXOffset != null) {
p = "page" + axis.toUpperCase() + "Offset";
} else if (_doc[p] != null) {
e = _doc;
} else {
e = document.body;
}
}
return function() {
return e[p];
};
},
_getOffset = function(element, container) {
var rect = _unwrapElement(element).getBoundingClientRect(),
isRoot = (!container || container === _window || container === document.body),
cRect = (isRoot ? _doc : container).getBoundingClientRect(),
offsets = {x: rect.left - cRect.left, y: rect.top - cRect.top};
if (!isRoot && container) { //only add the current scroll position if it's not the window/body.
offsets.x += _buildGetter(container, "x")();
offsets.y += _buildGetter(container, "y")();
}
return offsets;
},
_parseVal = function(value, target, axis) {
var type = typeof(value);
return !isNaN(value) ? parseFloat(value) : (type === "number" || (type === "string" && value.charAt(1) === "=")) ? value : (value === "max") ? _max(target, axis) : Math.min(_max(target, axis), _getOffset(value, target)[axis]);
},
ScrollToPlugin = _gsScope._gsDefine.plugin({
propName: "scrollTo",
API: 2,
global: true,
version:"1.9.0",
//called when the tween renders for the first time. This is where initial values should be recorded and any setup routines should run.
init: function(target, value, tween) {
this._wdw = (target === _window);
this._target = target;
this._tween = tween;
if (typeof(value) !== "object") {
value = {y:value}; //if we don't receive an object as the parameter, assume the user intends "y".
if (typeof(value.y) === "string" && value.y !== "max" && value.y.charAt(1) !== "=") {
value.x = value.y;
}
} else if (value.nodeType) {
value = {y:value, x:value};
}
this.vars = value;
this._autoKill = (value.autoKill !== false);
this.getX = _buildGetter(target, "x");
this.getY = _buildGetter(target, "y");
this.x = this.xPrev = this.getX();
this.y = this.yPrev = this.getY();
if (value.x != null) {
this._addTween(this, "x", this.x, _parseVal(value.x, target, "x") - (value.offsetX || 0), "scrollTo_x", true);
this._overwriteProps.push("scrollTo_x");
} else {
this.skipX = true;
}
if (value.y != null) {
this._addTween(this, "y", this.y, _parseVal(value.y, target, "y") - (value.offsetY || 0), "scrollTo_y", true);
this._overwriteProps.push("scrollTo_y");
} else {
this.skipY = true;
}
return true;
},
//called each time the values should be updated, and the ratio gets passed as the only parameter (typically it's a value between 0 and 1, but it can exceed those when using an ease like Elastic.easeOut or Back.easeOut, etc.)
set: function(v) {
this._super.setRatio.call(this, v);
var x = (this._wdw || !this.skipX) ? this.getX() : this.xPrev,
y = (this._wdw || !this.skipY) ? this.getY() : this.yPrev,
yDif = y - this.yPrev,
xDif = x - this.xPrev,
threshold = ScrollToPlugin.autoKillThreshold;
if (this.x < 0) { //can't scroll to a position less than 0! Might happen if someone uses a Back.easeOut or Elastic.easeOut when scrolling back to the top of the page (for example)
this.x = 0;
}
if (this.y < 0) {
this.y = 0;
}
if (this._autoKill) {
//note: iOS has a bug that throws off the scroll by several pixels, so we need to check if it's within 7 pixels of the previous one that we set instead of just looking for an exact match.
if (!this.skipX && (xDif > threshold || xDif < -threshold) && x < _max(this._target, "x")) {
this.skipX = true; //if the user scrolls separately, we should stop tweening!
}
if (!this.skipY && (yDif > threshold || yDif < -threshold) && y < _max(this._target, "y")) {
this.skipY = true; //if the user scrolls separately, we should stop tweening!
}
if (this.skipX && this.skipY) {
this._tween.kill();
if (this.vars.onAutoKill) {
this.vars.onAutoKill.apply(this.vars.onAutoKillScope || this._tween, this.vars.onAutoKillParams || []);
}
}
}
if (this._wdw) {
_window.scrollTo((!this.skipX) ? this.x : x, (!this.skipY) ? this.y : y);
} else {
if (!this.skipY) {
this._target.scrollTop = this.y;
}
if (!this.skipX) {
this._target.scrollLeft = this.x;
}
}
this.xPrev = this.x;
this.yPrev = this.y;
}
}),
p = ScrollToPlugin.prototype;
ScrollToPlugin.max = _max;
ScrollToPlugin.getOffset = _getOffset;
ScrollToPlugin.buildGetter = _buildGetter;
ScrollToPlugin.autoKillThreshold = 7;
p._kill = function(lookup) {
if (lookup.scrollTo_x) {
this.skipX = true;
}
if (lookup.scrollTo_y) {
this.skipY = true;
}
return this._super._kill.call(this, lookup);
};
}); if (_gsScope._gsDefine) { _gsScope._gsQueue.pop()(); }
//export to AMD/RequireJS and CommonJS/Node (precursor to full modular build system coming at a later date)
(function(name) {
"use strict";
var getGlobal = function() {
return (_gsScope.GreenSockGlobals || _gsScope)[name];
};
if (typeof(module) !== "undefined" && module.exports) { //node
require("../TweenLite.js");
module.exports = getGlobal();
} else if (typeof(define) === "function" && define.amd) { //AMD
define(["TweenLite"], getGlobal);
}
}("ScrollToPlugin"));

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/*
countUp.js
by @inorganik
*/
// target = id of html element or var of previously selected html element where counting occurs
// startVal = the value you want to begin at
// endVal = the value you want to arrive at
// decimals = number of decimal places, default 0
// duration = duration of animation in seconds, default 2
// options = optional object of options (see below)
var CountUp = function(target, startVal, endVal, decimals, duration, options) {
var self = this;
self.version = function() {
return '1.9.3';
};
// default options
self.options = {
useEasing: true, // toggle easing
useGrouping: true, // 1,000,000 vs 1000000
separator: ',', // character to use as a separator
decimal: '.', // character to use as a decimal
easingFn: easeOutExpo, // optional custom easing function, default is Robert Penner's easeOutExpo
formattingFn: formatNumber, // optional custom formatting function, default is formatNumber above
prefix: '', // optional text before the result
suffix: '', // optional text after the result
numerals: [] // optionally pass an array of custom numerals for 0-9
};
// extend default options with passed options object
if (options && typeof options === 'object') {
for (var key in self.options) {
if (options.hasOwnProperty(key) && options[key] !== null) {
self.options[key] = options[key];
}
}
}
if (self.options.separator === '') {
self.options.useGrouping = false;
}
else {
// ensure the separator is a string (formatNumber assumes this)
self.options.separator = '' + self.options.separator;
}
// make sure requestAnimationFrame and cancelAnimationFrame are defined
// polyfill for browsers without native support
// by Opera engineer Erik Möller
var lastTime = 0;
var vendors = ['webkit', 'moz', 'ms', 'o'];
for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame'];
}
if (!window.requestAnimationFrame) {
window.requestAnimationFrame = function(callback, element) {
var currTime = new Date().getTime();
var timeToCall = Math.max(0, 16 - (currTime - lastTime));
var id = window.setTimeout(function() {
callback(currTime + timeToCall);
}, timeToCall);
lastTime = currTime + timeToCall;
return id;
};
}
if (!window.cancelAnimationFrame) {
window.cancelAnimationFrame = function(id) {
clearTimeout(id);
};
}
function formatNumber(num) {
var neg = (num < 0),
x, x1, x2, x3, i, len;
num = Math.abs(num).toFixed(self.decimals);
num += '';
x = num.split('.');
x1 = x[0];
x2 = x.length > 1 ? self.options.decimal + x[1] : '';
if (self.options.useGrouping) {
x3 = '';
for (i = 0, len = x1.length; i < len; ++i) {
if (i !== 0 && ((i % 3) === 0)) {
x3 = self.options.separator + x3;
}
x3 = x1[len - i - 1] + x3;
}
x1 = x3;
}
// optional numeral substitution
if (self.options.numerals.length) {
x1 = x1.replace(/[0-9]/g, function(w) {
return self.options.numerals[+w];
})
x2 = x2.replace(/[0-9]/g, function(w) {
return self.options.numerals[+w];
})
}
return (neg ? '-' : '') + self.options.prefix + x1 + x2 + self.options.suffix;
}
// Robert Penner's easeOutExpo
function easeOutExpo(t, b, c, d) {
return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b;
}
function ensureNumber(n) {
return (typeof n === 'number' && !isNaN(n));
}
self.initialize = function() {
if (self.initialized) return true;
self.error = '';
self.d = (typeof target === 'string') ? document.getElementById(target) : target;
if (!self.d) {
self.error = '[CountUp] target is null or undefined'
return false;
}
self.startVal = Number(startVal);
self.endVal = Number(endVal);
// error checks
if (ensureNumber(self.startVal) && ensureNumber(self.endVal)) {
self.decimals = Math.max(0, decimals || 0);
self.dec = Math.pow(10, self.decimals);
self.duration = Number(duration) * 1000 || 2000;
self.countDown = (self.startVal > self.endVal);
self.frameVal = self.startVal;
self.initialized = true;
return true;
}
else {
self.error = '[CountUp] startVal (' + startVal + ') or endVal (' + endVal + ') is not a number';
return false;
}
};
// Print value to target
self.printValue = function(value) {
var result = self.options.formattingFn(value);
var hours = Math.floor(result / 60);
var minutes = Math.floor(result % 60);
if (hours < 10) {
hours = '0' + hours;
}
if (minutes < 10) {
minutes = '0' + minutes;
}
result = hours + ' <span>:</span> ' + minutes;
if (self.d.tagName === 'INPUT') {
this.d.value = result;
}
else if (self.d.tagName === 'text' || self.d.tagName === 'tspan') {
this.d.textContent = result;
}
else {
this.d.innerHTML = result;
}
};
self.count = function(timestamp) {
if (!self.startTime) {
self.startTime = timestamp;
}
self.timestamp = timestamp;
var progress = timestamp - self.startTime;
self.remaining = self.duration - progress;
// to ease or not to ease
if (self.options.useEasing) {
if (self.countDown) {
self.frameVal = self.startVal - self.options.easingFn(progress, 0, self.startVal - self.endVal, self.duration);
} else {
self.frameVal = self.options.easingFn(progress, self.startVal, self.endVal - self.startVal, self.duration);
}
} else {
if (self.countDown) {
self.frameVal = self.startVal - ((self.startVal - self.endVal) * (progress / self.duration));
} else {
self.frameVal = self.startVal + (self.endVal - self.startVal) * (progress / self.duration);
}
}
// don't go past endVal since progress can exceed duration in the last frame
if (self.countDown) {
self.frameVal = (self.frameVal < self.endVal) ? self.endVal : self.frameVal;
} else {
self.frameVal = (self.frameVal > self.endVal) ? self.endVal : self.frameVal;
}
// decimal
self.frameVal = Math.round(self.frameVal * self.dec) / self.dec;
// format and print value
self.printValue(self.frameVal);
// whether to continue
if (progress < self.duration) {
self.rAF = requestAnimationFrame(self.count);
} else {
if (self.callback) self.callback();
}
};
// start your animation
self.start = function(callback) {
if (!self.initialize()) return;
self.callback = callback;
self.rAF = requestAnimationFrame(self.count);
};
// toggles pause/resume animation
self.pauseResume = function() {
if (!self.paused) {
self.paused = true;
cancelAnimationFrame(self.rAF);
} else {
self.paused = false;
delete self.startTime;
self.duration = self.remaining;
self.startVal = self.frameVal;
requestAnimationFrame(self.count);
}
};
// reset to startVal so animation can be run again
self.reset = function() {
self.paused = false;
delete self.startTime;
self.initialized = false;
if (self.initialize()) {
cancelAnimationFrame(self.rAF);
self.printValue(self.startVal);
}
};
// pass a new endVal and start animation
self.update = function(newEndVal) {
if (!self.initialize()) return;
newEndVal = Number(newEndVal);
if (!ensureNumber(newEndVal)) {
self.error = '[CountUp] update() - new endVal is not a number: ' + newEndVal;
return;
}
self.error = '';
if (newEndVal === self.frameVal) return;
cancelAnimationFrame(self.rAF);
self.paused = false;
delete self.startTime;
self.startVal = self.frameVal;
self.endVal = newEndVal;
self.countDown = (self.startVal > self.endVal);
self.rAF = requestAnimationFrame(self.count);
};
// format startVal on initialization
if (self.initialize()) self.printValue(self.startVal);
};

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